aabbox3d() | saga::core::aabbox3d< T > | inline |
aabbox3d(const glm::vec3 &min, const glm::vec3 &max) | saga::core::aabbox3d< T > | inline |
aabbox3d(const glm::vec3 &init) | saga::core::aabbox3d< T > | inline |
aabbox3d(T minx, T miny, T minz, T maxx, T maxy, T maxz) | saga::core::aabbox3d< T > | inline |
addInternalBox(const aabbox3d< T > &b) | saga::core::aabbox3d< T > | inline |
addInternalPoint(const glm::vec3 &p) | saga::core::aabbox3d< T > | inline |
addInternalPoint(T x, T y, T z) | saga::core::aabbox3d< T > | inline |
classifyPlaneRelation(const plane3d< T > &plane) const | saga::core::aabbox3d< T > | inline |
getArea() const | saga::core::aabbox3d< T > | inline |
getCenter() const | saga::core::aabbox3d< T > | inline |
getEdges(glm::vec3 *edges) const | saga::core::aabbox3d< T > | inline |
getExtent() const | saga::core::aabbox3d< T > | inline |
getInterpolated(const aabbox3d< T > &other, float d) const | saga::core::aabbox3d< T > | inline |
getRadius() const | saga::core::aabbox3d< T > | inline |
getVolume() const | saga::core::aabbox3d< T > | inline |
intersect(const aabbox3d< T > &other) const | saga::core::aabbox3d< T > | inline |
intersectsWithBox(const aabbox3d< T > &other) const | saga::core::aabbox3d< T > | inline |
intersectsWithLine(const line3d< T > &line) const | saga::core::aabbox3d< T > | inline |
intersectsWithLine(const glm::vec3 &linemiddle, const glm::vec3 &linevect, T halflength) const | saga::core::aabbox3d< T > | inline |
isEmpty() const | saga::core::aabbox3d< T > | inline |
isFullInside(const aabbox3d< T > &other) const | saga::core::aabbox3d< T > | inline |
isPointInside(const glm::vec3 &p) const | saga::core::aabbox3d< T > | inline |
isPointTotalInside(const glm::vec3 &p) const | saga::core::aabbox3d< T > | inline |
MaxEdge | saga::core::aabbox3d< T > | |
MinEdge | saga::core::aabbox3d< T > | |
operator!=(const aabbox3d< T > &other) const | saga::core::aabbox3d< T > | inline |
operator==(const aabbox3d< T > &other) const | saga::core::aabbox3d< T > | inline |
repair() | saga::core::aabbox3d< T > | inline |
reset(T x, T y, T z) | saga::core::aabbox3d< T > | inline |
reset(const aabbox3d< T > &initValue) | saga::core::aabbox3d< T > | inline |
reset(const glm::vec3 &initValue) | saga::core::aabbox3d< T > | inline |