Saga3D API Documentation  1.0-RC4
saga::core::triangle3d< T > Member List

This is the complete list of members for saga::core::triangle3d< T >, including all inherited members.

closestPointOnTriangle(const glm::vec3 &p) constsaga::core::triangle3d< T >inline
getArea() constsaga::core::triangle3d< T >inline
getIntersectionOfPlaneWithLine(const glm::vec3 &linePoint, const glm::vec3 &lineVect, glm::vec3 &outIntersection) constsaga::core::triangle3d< T >inline
getIntersectionWithLimitedLine(const line3d< T > &line, glm::vec3 &outIntersection) constsaga::core::triangle3d< T >inline
getIntersectionWithLine(const glm::vec3 &linePoint, const glm::vec3 &lineVect, glm::vec3 &outIntersection) constsaga::core::triangle3d< T >inline
getNormal() constsaga::core::triangle3d< T >inline
getPlane() constsaga::core::triangle3d< T >inline
isFrontFacing(const glm::vec3 &lookDirection) constsaga::core::triangle3d< T >inline
isPointInside(const glm::vec3 &p) constsaga::core::triangle3d< T >inline
isPointInsideFast(const glm::vec3 &p) constsaga::core::triangle3d< T >inline
isTotalInsideBox(const aabbox3d< T > &box) constsaga::core::triangle3d< T >inline
isTotalOutsideBox(const aabbox3d< T > &box) constsaga::core::triangle3d< T >inline
operator!=(const triangle3d< T > &other) constsaga::core::triangle3d< T >inline
operator==(const triangle3d< T > &other) constsaga::core::triangle3d< T >inline
pointAsaga::core::triangle3d< T >
pointBsaga::core::triangle3d< T >
pointCsaga::core::triangle3d< T >
set(const glm::vec3 &a, const glm::vec3 &b, const glm::vec3 &c)saga::core::triangle3d< T >inline
triangle3d()saga::core::triangle3d< T >inline
triangle3d(const glm::vec3 &v1, const glm::vec3 &v2, const glm::vec3 &v3)saga::core::triangle3d< T >inline