Saga3D API Documentation  1.0-RC4
saga::scene::IAnimatedMesh Member List

This is the complete list of members for saga::scene::IAnimatedMesh, including all inherited members.

addMeshBuffer(std::unique_ptr< IMeshBuffer > buf)=0saga::scene::IMeshpure virtual
getAnimationSpeed() const =0saga::scene::IAnimatedMeshpure virtual
getBoundingBox() const =0saga::scene::IMeshpure virtual
getFrameCount() const =0saga::scene::IAnimatedMeshpure virtual
getID() constsaga::scene::IMeshinline
getMeshBuffer(std::uint32_t nr=0)=0saga::scene::IMeshpure virtual
getMeshBufferCount() const =0saga::scene::IMeshpure virtual
getMeshType() const =0saga::scene::IMeshpure virtual
MeshIDsaga::scene::IMeshprotected
onAnimate(const float time)=0saga::scene::IAnimatedMeshpure virtual
setAnimation(const uint32_t index)=0saga::scene::IAnimatedMeshpure virtual
setAnimationSpeed(float fps)=0saga::scene::IAnimatedMeshpure virtual
setBoundingBox(const core::aabbox3df &box)=0saga::scene::IMeshpure virtual
setID(const ID id)saga::scene::IMeshinline