Saga3D API Documentation
1.0-RC4
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This is the complete list of members for saga::scene::ISceneNodeAnimator, including all inherited members.
animateNode(ISceneNode &node, const float time)=0 | saga::scene::ISceneNodeAnimator | pure virtual |
getStartTime() const | saga::scene::ISceneNodeAnimator | inlinevirtual |
getType() const | saga::scene::ISceneNodeAnimator | inlinevirtual |
hasFinished(void) const | saga::scene::ISceneNodeAnimator | inlinevirtual |
ISceneNodeAnimator() | saga::scene::ISceneNodeAnimator | inline |
IsEnabled | saga::scene::ISceneNodeAnimator | protected |
isEnabled() const | saga::scene::ISceneNodeAnimator | inlinevirtual |
onEvent(const SDL_Event &event) override | saga::scene::ISceneNodeAnimator | inlinevirtual |
PauseTimeStart | saga::scene::ISceneNodeAnimator | protected |
PauseTimeSum | saga::scene::ISceneNodeAnimator | protected |
setEnabled(bool enabled, std::uint32_t timeNow=0) | saga::scene::ISceneNodeAnimator | inlinevirtual |
setStartTime(std::uint32_t time, bool resetPauseTime=true) | saga::scene::ISceneNodeAnimator | inlinevirtual |
StartTime | saga::scene::ISceneNodeAnimator | protected |
~IEventReceiver() | saga::IEventReceiver | inlinevirtual |