Saga3D API Documentation  1.0-RC4
saga::scene::ISceneNodeAnimatorCameraFPS Member List

This is the complete list of members for saga::scene::ISceneNodeAnimatorCameraFPS, including all inherited members.

animateNode(ISceneNode &node, const float time)=0saga::scene::ISceneNodeAnimatorpure virtual
getMoveSpeed() const =0saga::scene::ISceneNodeAnimatorCameraFPSpure virtual
getRotateSpeed() const =0saga::scene::ISceneNodeAnimatorCameraFPSpure virtual
getStartTime() constsaga::scene::ISceneNodeAnimatorinlinevirtual
getType() constsaga::scene::ISceneNodeAnimatorinlinevirtual
hasFinished(void) constsaga::scene::ISceneNodeAnimatorinlinevirtual
ISceneNodeAnimator()saga::scene::ISceneNodeAnimatorinline
isEnabled() constsaga::scene::ISceneNodeAnimatorinlinevirtual
IsEnabledsaga::scene::ISceneNodeAnimatorprotected
onEvent(const SDL_Event &event) overridesaga::scene::ISceneNodeAnimatorinlinevirtual
PauseTimeStartsaga::scene::ISceneNodeAnimatorprotected
PauseTimeSumsaga::scene::ISceneNodeAnimatorprotected
setEnabled(bool enabled, std::uint32_t timeNow=0)saga::scene::ISceneNodeAnimatorinlinevirtual
setInvertMouse(bool invert)=0saga::scene::ISceneNodeAnimatorCameraFPSpure virtual
setMoveSpeed(float moveSpeed)=0saga::scene::ISceneNodeAnimatorCameraFPSpure virtual
setRotateSpeed(float rotateSpeed)=0saga::scene::ISceneNodeAnimatorCameraFPSpure virtual
setStartTime(std::uint32_t time, bool resetPauseTime=true)saga::scene::ISceneNodeAnimatorinlinevirtual
StartTimesaga::scene::ISceneNodeAnimatorprotected
~IEventReceiver()saga::IEventReceiverinlinevirtual