Saga3D API Documentation
1.0-RC4
saga::scene::ISkinnedMesh Member List
This is the complete list of members for
saga::scene::ISkinnedMesh
, including all inherited members.
addMeshBuffer
(std::unique_ptr< IMeshBuffer > buf)=0
saga::scene::IMesh
pure virtual
getAnimationSpeed
() const =0
saga::scene::IAnimatedMesh
pure virtual
getBoneCount
() const =0
saga::scene::ISkinnedMesh
pure virtual
getBoneTransform
(const std::uint32_t boneID) const =0
saga::scene::ISkinnedMesh
pure virtual
getBoundingBox
() const =0
saga::scene::IMesh
pure virtual
getFrameCount
() const =0
saga::scene::IAnimatedMesh
pure virtual
getID
() const
saga::scene::IMesh
inline
getMeshBuffer
(std::uint32_t nr=0)=0
saga::scene::IMesh
pure virtual
getMeshBufferCount
() const =0
saga::scene::IMesh
pure virtual
getMeshType
() const =0
saga::scene::IMesh
pure virtual
MeshID
saga::scene::IMesh
protected
onAnimate
(const float time)=0
saga::scene::IAnimatedMesh
pure virtual
setAnimation
(const uint32_t index)=0
saga::scene::IAnimatedMesh
pure virtual
setAnimationSpeed
(float fps)=0
saga::scene::IAnimatedMesh
pure virtual
setBoundingBox
(const core::aabbox3df &box)=0
saga::scene::IMesh
pure virtual
setID
(const ID id)
saga::scene::IMesh
inline
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