Saga3D API Documentation
1.0-RC4
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This is the complete list of members for saga::scene::SMesh, including all inherited members.
addMeshBuffer(std::unique_ptr< IMeshBuffer > buf) override | saga::scene::SMesh | inlinevirtual |
BoundingBox | saga::scene::SMesh | |
clear() | saga::scene::SMesh | inlinevirtual |
getBoundingBox() const override | saga::scene::SMesh | inlinevirtual |
getID() const | saga::scene::IMesh | inline |
getMeshBuffer(std::uint32_t nr=0) override | saga::scene::SMesh | inlinevirtual |
getMeshBufferCount() const override | saga::scene::SMesh | inlinevirtual |
getMeshType() const override | saga::scene::SMesh | inlinevirtual |
GPUMeshBuffer | saga::scene::SMesh | |
MeshBuffers | saga::scene::SMesh | |
MeshID | saga::scene::IMesh | protected |
recalculateBoundingBox() | saga::scene::SMesh | inline |
setBoundingBox(const core::aabbox3df &box) override | saga::scene::SMesh | inlinevirtual |
setID(const ID id) | saga::scene::IMesh | inline |
SMesh() | saga::scene::SMesh | inline |
~SMesh() | saga::scene::SMesh | inlinevirtual |