Saga3D API Documentation  1.0-RC4
EPrimitiveTypes.h File Reference

Go to the source code of this file.

Namespaces

 saga
 
 saga::scene
 All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...
 

Enumerations

enum  saga::scene::E_PRIMITIVE_TYPE {
  saga::scene::E_PRIMITIVE_TYPE::POINTS, saga::scene::E_PRIMITIVE_TYPE::LINE_STRIP, saga::scene::E_PRIMITIVE_TYPE::LINE_LOOP, saga::scene::E_PRIMITIVE_TYPE::LINES,
  saga::scene::E_PRIMITIVE_TYPE::TRIANGLE_STRIP, saga::scene::E_PRIMITIVE_TYPE::TRIANGLE_FAN, saga::scene::E_PRIMITIVE_TYPE::TRIANGLES, saga::scene::E_PRIMITIVE_TYPE::QUAD_STRIP,
  saga::scene::E_PRIMITIVE_TYPE::QUADS, saga::scene::E_PRIMITIVE_TYPE::POLYGON, saga::scene::E_PRIMITIVE_TYPE::POINT_SPRITES
}
 Enumeration for all primitive types there are. More...