Saga3D API Documentation  1.0-RC4
ESceneNodeAnimatorTypes.h File Reference

Go to the source code of this file.

Namespaces

 saga
 
 saga::scene
 All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...
 

Enumerations

enum  saga::scene::E_SCENE_NODE_ANIMATOR_TYPE {
  saga::scene::E_SCENE_NODE_ANIMATOR_TYPE::FLY_CIRCLE, saga::scene::E_SCENE_NODE_ANIMATOR_TYPE::FLY_STRAIGHT, saga::scene::E_SCENE_NODE_ANIMATOR_TYPE::FOLLOW_SPLINE, saga::scene::E_SCENE_NODE_ANIMATOR_TYPE::ROTATION,
  saga::scene::E_SCENE_NODE_ANIMATOR_TYPE::TEXTURE, saga::scene::E_SCENE_NODE_ANIMATOR_TYPE::DELETION, saga::scene::E_SCENE_NODE_ANIMATOR_TYPE::COLLISION_RESPONSE, saga::scene::E_SCENE_NODE_ANIMATOR_TYPE::CAMERA_FPS,
  saga::scene::E_SCENE_NODE_ANIMATOR_TYPE::CAMERA_MAYA, saga::scene::E_SCENE_NODE_ANIMATOR_TYPE::COUNT, saga::scene::E_SCENE_NODE_ANIMATOR_TYPE::UNKNOWN
}
 An enumeration for all types of built-in scene node animators. More...