Saga3D API Documentation  1.0-RC4
IEventReceiver.h
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1 // Copyright (C) 2002-2012 Nikolaus Gebhardt
2 // This file is part of the "Irrlicht Engine".
3 // For conditions of distribution and use, see copyright notice in irrlicht.h
4 
5 #ifndef __I_EVENT_RECEIVER_H_INCLUDED__
6 #define __I_EVENT_RECEIVER_H_INCLUDED__
7 
8 union SDL_Event;
9 
10 namespace saga
11 {
12 
14 
18 {
19 public:
21  virtual ~IEventReceiver() {}
22 
24  virtual void onEvent(const SDL_Event& event) = 0;
25 };
26 
27 } // namespace saga
28 
29 #endif // __I_EVENT_RECEIVER_H_INCLUDED__
30 
saga::IEventReceiver
Interface of an object which can receive events (SDL_Event*)
Definition: IEventReceiver.h:17
saga::IEventReceiver::~IEventReceiver
virtual ~IEventReceiver()
Destructor.
Definition: IEventReceiver.h:21
saga::IEventReceiver::onEvent
virtual void onEvent(const SDL_Event &event)=0
Called when an SDL event is fired.
saga
Definition: aabbox3d.h:11