Saga3D API Documentation  1.0-RC4
ISceneNode.h File Reference
#include "ID.h"
#include "ESceneNodeTypes.h"
#include "ISceneNodeAnimator.h"
#include "GraphicsConstants.h"
#include "SRenderPass.h"
#include "SPipeline.h"
#include "SIndirectCommand.h"
#include "aabbox3d.h"
#include <glm/gtx/euler_angles.hpp>
#include <glm/gtx/transform.hpp>
#include <glm/gtx/matrix_decompose.hpp>
#include <string>
#include <vector>
#include <array>
#include <algorithm>
#include <memory>
#include <functional>

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Classes

class  saga::scene::ISceneNode
 Type for list of scene node animators. More...
 

Namespaces

 saga
 
 saga::scene
 All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...
 

Typedefs

using saga::scene::ISceneNodeList = std::vector< std::shared_ptr< ISceneNode > >
 Type for list of scene nodes. More...