Saga3D API Documentation  1.0-RC4
ISceneNodeAnimatorCameraMaya.h
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1 // Copyright (C) 2002-2012 Nikolaus Gebhardt
2 // This file is part of the "Irrlicht Engine".
3 // For conditions of distribution and use, see copyright notice in irrlicht.h
4 
5 #ifndef __I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED__
6 #define __I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED__
7 
8 #include "ISceneNodeAnimator.h"
9 
10 namespace saga
11 {
12 
13 namespace scene
14 {
15 
17 
26  {
27  public:
28 
30  virtual float getMoveSpeed() const = 0;
31 
33  virtual void setMoveSpeed(float moveSpeed) = 0;
34 
36  virtual float getRotateSpeed() const = 0;
37 
39  virtual void setRotateSpeed(float rotateSpeed) = 0;
40 
42  virtual float getZoomSpeed() const = 0;
43 
45  virtual void setZoomSpeed(float zoomSpeed) = 0;
46 
48  virtual float getDistance() const = 0;
49 
51  virtual void setDistance(float distance) = 0;
52 
54  virtual void setTargetMinDistance(float minDistance) = 0;
55 
57  virtual float getTargetMinDistance() const = 0;
58 
59  };
60 
61 } // namespace scene
62 } // namespace saga
63 
64 #endif
65 
saga::scene::ISceneNodeAnimator
Animates a scene node. Can animate position, rotation, material, and so on.
Definition: ISceneNodeAnimator.h:24
ISceneNodeAnimator.h
saga::scene::ISceneNodeAnimatorCameraMaya::getZoomSpeed
virtual float getZoomSpeed() const =0
Returns the zoom speed.
saga::scene::ISceneNodeAnimatorCameraMaya::getMoveSpeed
virtual float getMoveSpeed() const =0
Returns the speed of movement.
saga::scene::ISceneNodeAnimatorCameraMaya::getTargetMinDistance
virtual float getTargetMinDistance() const =0
Returns the minimal distance to the camera target for zoom.
saga::scene::ISceneNodeAnimatorCameraMaya::getDistance
virtual float getDistance() const =0
Returns the current distance, i.e. orbit radius.
saga::scene::ISceneNodeAnimatorCameraMaya::getRotateSpeed
virtual float getRotateSpeed() const =0
Returns the rotation speed.
saga::scene::ISceneNodeAnimatorCameraMaya::setRotateSpeed
virtual void setRotateSpeed(float rotateSpeed)=0
Set the rotation speed.
saga::scene::ISceneNodeAnimatorCameraMaya::setTargetMinDistance
virtual void setTargetMinDistance(float minDistance)=0
Set the minimal distance to the camera target for zoom.
saga::scene::ISceneNodeAnimatorCameraMaya
Special scene node animator for Maya-style cameras.
Definition: ISceneNodeAnimatorCameraMaya.h:25
saga::scene::ISceneNodeAnimatorCameraMaya::setDistance
virtual void setDistance(float distance)=0
Set the distance.
saga::scene::ISceneNodeAnimatorCameraMaya::setMoveSpeed
virtual void setMoveSpeed(float moveSpeed)=0
Sets the speed of movement.
saga::scene::ISceneNodeAnimatorCameraMaya::setZoomSpeed
virtual void setZoomSpeed(float zoomSpeed)=0
Set the zoom speed.
saga
Definition: aabbox3d.h:11