Saga3D API Documentation
1.0-RC4
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#include "EBlendFactor.h"
#include "EBlendOp.h"
#include "EPixelFormat.h"
#include "GraphicsConstants.h"
#include <array>
Go to the source code of this file.
Classes | |
struct | saga::video::SBlendAttachmentState |
struct | saga::video::SBlendState |
Namespaces | |
saga | |
saga::video | |
The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here. | |
Enumerations | |
enum | saga::video::E_COLOR_COMPONENT { saga::video::R = 1 << 0, saga::video::G = 1 << 1, saga::video::B = 1 << 2, saga::video::A = 1 << 3, saga::video::RGB = E_COLOR_COMPONENT::R | E_COLOR_COMPONENT::G | E_COLOR_COMPONENT::B, saga::video::RGBA = E_COLOR_COMPONENT::RGB | E_COLOR_COMPONENT::A } |