Saga3D API Documentation  1.0-RC4
SDepthStencilState.h
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1 #ifndef __SDEPTH_STENCIL_STATE_H_INCLUDED__
2 #define __SDEPTH_STENCIL_STATE_H_INCLUDED__
3 
4 #include "ECompareFunc.h"
5 
6 namespace saga
7 {
8 namespace video
9 {
11  {
12  bool Enabled = true;
14  bool DepthWriteEnabled = true;
15  };
16 
17 } // namespace scene
18 } // namespace saga
19 
20 #endif // __SDEPTH_STENCIL_STATE_H_INCLUDED__
21 
saga::video::LESS_EQUAL
@ LESS_EQUAL
<= test, default for e.g. depth test
Definition: ECompareFunc.h:15
saga::video::SDepthStencilState::Enabled
bool Enabled
Definition: SDepthStencilState.h:12
saga::video::SDepthStencilState
Definition: SDepthStencilState.h:10
ECompareFunc.h
saga::video::SDepthStencilState::DepthWriteEnabled
bool DepthWriteEnabled
Definition: SDepthStencilState.h:14
saga::video::E_COMPARE_FUNC
E_COMPARE_FUNC
Comparison function, e.g. for depth buffer test.
Definition: ECompareFunc.h:10
saga::video::SDepthStencilState::DepthCompareFunc
E_COMPARE_FUNC DepthCompareFunc
Definition: SDepthStencilState.h:13
saga
Definition: aabbox3d.h:11