Saga3D API Documentation  1.0-RC4
SGPUResource.h
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1 #ifndef __SGPU_RESOURCE_H_INCLUDED__
2 #define __SGPU_RESOURCE_H_INCLUDED__
3 
4 #include <string>
5 
6 namespace saga
7 {
8 namespace video
9 {
10 
11  struct SGPUResource
12  {
13  using HandleType = std::uint32_t;
15  };
16 
18 
19 } // namespace scene
20 } // namespace saga
21 
22 #endif // __SGPU_RESOURCE_H_INCLUDED__
saga::video::NULL_GPU_RESOURCE_HANDLE
constexpr SGPUResource::HandleType NULL_GPU_RESOURCE_HANDLE
Definition: SGPUResource.h:17
saga::video::SGPUResource
Definition: SGPUResource.h:11
saga::video::SGPUResource::HandleType
std::uint32_t HandleType
Definition: SGPUResource.h:13
saga::video::SGPUResource::Handle
HandleType Handle
Definition: SGPUResource.h:14
saga
Definition: aabbox3d.h:11