Saga3D API Documentation  1.0-RC4
saga::video::SRenderPassState Struct Reference

#include <SRenderPassState.h>

Public Member Functions

 SRenderPassState ()
 

Public Attributes

std::array< SColorAttachmentInitialState, MAX_COLOR_ATTACHMENTSColors
 
SDepthAttachmentInitialState Depth
 
SStencilAttachmentInitialState Stencil
 

Detailed Description

Definition at line 37 of file SRenderPassState.h.

Constructor & Destructor Documentation

◆ SRenderPassState()

saga::video::SRenderPassState::SRenderPassState ( )
inline

Definition at line 39 of file SRenderPassState.h.

Member Data Documentation

◆ Colors

std::array<SColorAttachmentInitialState, MAX_COLOR_ATTACHMENTS> saga::video::SRenderPassState::Colors

Definition at line 43 of file SRenderPassState.h.

◆ Depth

SDepthAttachmentInitialState saga::video::SRenderPassState::Depth

Definition at line 44 of file SRenderPassState.h.

◆ Stencil

SStencilAttachmentInitialState saga::video::SRenderPassState::Stencil

Definition at line 45 of file SRenderPassState.h.


The documentation for this struct was generated from the following file: