Saga3D API Documentation  1.0-RC4
SPipelineLayout.h File Reference
#include "SGPUResource.h"
#include "GraphicsConstants.h"
#include "EAttributeTypes.h"
#include "EAttributeFormats.h"
#include <array>

Go to the source code of this file.

Classes

struct  saga::video::SVertexAttribute
 
struct  saga::video::SPipelineLayout
 

Namespaces

 saga
 
 saga::video
 The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here.