Saga3D API Documentation  1.0-RC4
SShaderUniform.h
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1 #ifndef __SSHADER_UNIFORM_H_INCLUDED__
2 #define __SSHADER_UNIFORM_H_INCLUDED__
3 
4 #include "SGPUResource.h"
5 #include <memory>
6 
7 namespace saga
8 {
9 namespace video
10 {
11  struct SShaderUniform : public SGPUResource
12  {
13  std::size_t Size;
14  };
15 
17 
18 } // namespace scene
19 } // namespace saga
20 
21 #endif // __SSHADER_UNIFORM_H_INCLUDED__
22 
saga::video::SShaderUniform::Size
std::size_t Size
Definition: SShaderUniform.h:13
saga::video::SShaderUniform
Definition: SShaderUniform.h:11
saga::video::SGPUResource
Definition: SGPUResource.h:11
SGPUResource.h
saga::video::SGPUResource::HandleType
std::uint32_t HandleType
Definition: SGPUResource.h:13
saga::video::ShaderUniformHandle
SGPUResource::HandleType ShaderUniformHandle
Definition: SShaderUniform.h:16
saga
Definition: aabbox3d.h:11