Saga3D API Documentation  1.0-RC4
SViewFrustum.h File Reference
#include "plane3d.h"
#include "line3d.h"
#include "aabbox3d.h"
#include "ETransformStates.h"
#include "GraphicsConstants.h"
#include "enumType.hpp"
#include <glm/vec3.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <array>

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Classes

struct  saga::scene::SViewFrustum
 Defines the view frustum. That's the space visible by the camera. More...
 

Namespaces

 saga
 
 saga::scene
 All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...