Saga3D API Documentation  1.0-RC4
saga::scene::IAnimationEndCallBack Class Referenceabstract

Callback interface for catching events of ended animations. More...

#include <IAnimatedMeshSceneNode.h>

Public Member Functions

virtual void OnAnimationEnd (IAnimatedMeshSceneNode *node)=0
 Will be called when the animation playback has ended. More...
 

Detailed Description

Callback interface for catching events of ended animations.

Implement this interface and use IAnimatedMeshSceneNode::setAnimationEndCallback to be able to be notified if an animation playback has ended.

Definition at line 19 of file IAnimatedMeshSceneNode.h.

Member Function Documentation

◆ OnAnimationEnd()

virtual void saga::scene::IAnimationEndCallBack::OnAnimationEnd ( IAnimatedMeshSceneNode node)
pure virtual

Will be called when the animation playback has ended.

See IAnimatedMeshSceneNode::setAnimationEndCallback for more information.

Parameters
nodeNode of which the animation has ended.

The documentation for this class was generated from the following file: