Saga3D API Documentation
1.0-RC4
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Callback interface for catching events of ended animations. More...
#include <IAnimatedMeshSceneNode.h>
Public Member Functions | |
virtual void | OnAnimationEnd (IAnimatedMeshSceneNode *node)=0 |
Will be called when the animation playback has ended. More... | |
Callback interface for catching events of ended animations.
Implement this interface and use IAnimatedMeshSceneNode::setAnimationEndCallback to be able to be notified if an animation playback has ended.
Definition at line 19 of file IAnimatedMeshSceneNode.h.
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pure virtual |
Will be called when the animation playback has ended.
See IAnimatedMeshSceneNode::setAnimationEndCallback for more information.
node | Node of which the animation has ended. |