Saga3D API Documentation
1.0-RC4
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5 #ifndef __I_SCENE_NODE_FACTORY_H_INCLUDED__
6 #define __I_SCENE_NODE_FACTORY_H_INCLUDED__
Type for list of scene node animators.
virtual ISceneNode * addSceneNode(E_SCENE_NODE_TYPE type, ISceneNode *parent=0)=0
adds a scene node to the scene graph based on its type id
E_SCENE_NODE_TYPE
An enumeration for all types of built-in scene nodes.
virtual std::uint32_t getCreatableSceneNodeTypeCount() const =0
returns amount of scene node types this factory is able to create
virtual const char * getCreateableSceneNodeTypeName(std::uint32_t idx) const =0
returns type name of a creatable scene node type by index
virtual E_SCENE_NODE_TYPE getCreateableSceneNodeType(std::uint32_t idx) const =0
returns type of a creatable scene node type
Interface for dynamic creation of scene nodes.